Hello im Meg
Im a lead artist and dev for a videogame as well as a freelance artist/illustrator

Contact me at mboymanuel@gmail.com

 

One of the lessons that Armand Serrano (who worked on Pixar films) taught us is this neat little pyramid that i’ve kept in mind for years now. This is me paraphrasing what he said and interpretting it my own way btw. But i’d have to source the...

One of the lessons that Armand Serrano (who worked on Pixar films) taught us is this neat little pyramid that i’ve kept in mind for years now. This is me paraphrasing what he said and interpretting it my own way btw. But i’d have to source the original idea to him.

1) Concept is the base of all your creative projects. It is the theme and the idea behind your project/piece. It is one of the most critical parts of your creative process and shouldnt be overlooked

One of the best modern examples of this rule is One Punch Man. Conceptually the web comic has been amazing. Though it’s art quality leaves much to be desired, it still captivated a large audience despite its lackluster quality.

image


2) Design is how you execute said concept. It is at this point that you add your “flavor”.

To be best describe it, it’s like how two different chefs cook fried chicken. The very idea of FRYING CHICKEN is there. But their ingredients and final products will almost certainly be always different from each other because of personal preference, differing cultural upbringing, etc.


image

3) Technique is something i think people mistakenly use as their foundation of their art skills. Technique is the execution of strokes, colors and shapes to make beautiful artwork. I feel like the problem though in focusing on technique is that you lose “stability”. You dont have the “idea” to back up your technique, and you certainly dont have the “design” sense to be your own flavour. You just have “pretty drawing” and thats all. It feels empty almost

Dont get me wrong though, technique completes your structure, it caps off your “pyramid” to produce a truly wonderful piece that *everyone* can enjoy

image

I think all creative processes should atleast “try” to follow this structure

Criticism will be accepted

catanxiety:
“ Quick drew something before sleeping at 3:00 am in the morning. [I actually doubt I should sleep.]
Ozine-fest Anime convention just ended last night and it was epic. I was there during the first 2 nights and the last whole day. People...

catanxiety:

Quick drew something before sleeping at 3:00 am in the morning. [I actually doubt I should sleep.]

Ozine-fest Anime convention just ended last night and it was epic. I was there during the first 2 nights and the last whole day. People got my art juice running again. I’ll be updating on commissions again soon.

Art by Catanxiety of my OC Flow. Frigging. Awesome sauce.